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These are a few old renders I found that I wanted to throw on here because each one demonstrates a quality I am quite proud of, but was unable to achieve in a final piece due to time.

This was a test render of the fur pelt on the vikings shoulder.
Sadly due to a shortage of resources (Render Farm) It was replaced with a lower quality.

A skull render, digital sculpted in zBrush, mapped and rendered in Maya. Simple and clean.